Character Animator (Spine), Freelance

Zeptolab

RemoteFreelance

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We are looking for an experienced 2D Character Animator to create vibrant and expressive animations for game characters. Responsibilities Create character animations in Spine (idle, attack, abilities, emotions) Convey personality through movement, posing, and timing Collaborate closely with the project’s Art Lead Prepare assets for integration into the game Requirements Strong understanding of anatomy, movement, and classical animation principles Solid experience working with Spine Ability to create dynamic, readable, and “alive” character animations High attention to detail and accuracy in work Nice to have Experience creating or adjusting VFX / effects Work format Freelance / hourly payment Remote Project-based workload (to be discussed individually)

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